Murus Kickstater Demo Patch 0.1


Patch Notes

  • Added icons for arrow keybinds
  • Made most star times easier to achieve
  • Added reminder text to foreign maps screen indicating the desired file type for importing
  • New player sprite now used in level editor when using prototype movement
  • Improved tutorial text contents
  • Level editor player now always sits on a layer above walls
  • Added a level editor console popup for when players attempt to play a level with an obstructed player spawn
  • Fixed bug where binding actions to the right mouse button while in mouse input mode would exit the settings menu
  • Fixed visual graphics for custom mouse binds
  • Scrolling through the settings menu with the level editor in the background no longer zooms the camera
  • Fixed anchor points for underside foliage 
  • Exported maps are now correctly visible within foreign maps without needing to restart the game
  • Importing maps with duplicate names now creates a new map with a numbered name as a variant
  • Fixed issue where odyssey map camera movement sometimes wasn’t working
  • Rope swing no longer stops upon colliding with a phantom tile that the rope isn’t directly attached to
  • Fixed issue where Alchemists Abode icon would permanently use the locked sprite, regardless of its unlocked state 
  • Cartography series time text now correctly display a blank time when empty
  • Fast forwarding the series completion screen now correctly fast forwards all individual level cells
  • Fixed bug where tutorial text would sometimes not be visible
  • Fixed bug where certain settings were not saving correctly while playing on the first startup of the game
  • Maps created by users without an author name will now display blank
  • Map menu filter text updated from “Arcade” to “Odyssey”
  • Loading up the game when the previous version is from before 0.4 will automatically clear the entire outdated save & replace it with a new clear one

Files

MurusKS0.1.zip 60 MB
May 24, 2022

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