Soulcube is a rural Australian game-dev duo comprised of programmer, writer & musician Jade Short and artist & animator Maxwell Arch. Soulcube started in 2018 as a group of students wanting to mess around with making games, but has since then gone on to not only win their division of the nation wide 2021 Australian STEM Video Game Challenge, but also foster a thriving online community, produce a variety of multimedia content, and teach game development classes within their local region.
We're currently in the process of developing our first full length commercial game - Murus - a fantasy platformer without platforms!
Murus is currently live on Kickstarter! Visit the page to see how you can help us obtain the funds needed to make this game spectacular.
All the small games we've made over the years. Working on these projects helped us develop the skills we have today